Monday, January 26, 2009

Application Programmers: a person who codes applications which are made to do a specific task, contrast to a system programmer who sets up entire computer systems.

Instance: An object made from a class

Assembly Language: a linear programming language

Exposed: the accessible attributes and behaviors of an object.

Machine Language: Consists of series of strings of code that only computers can understand. Must have a program written to translate; binary.

Base Class: The starting class of a program that serves to start up and create other classes to run the program.

Form: an eye pleasing to write code

Mnemonics: A shortcut to an action in a program. For example: Ctrl + P is print in Word.

Behavior: Actions that an object reacts to or can do

High level languages: Non-linear programming languages that are more complex than assembly languages

Object: An instance in programming that can makes actions and react to other objects in the system.

Class: A pattern or blue print to the make an object

Object Oriented Programming: Using objects to create a non-linear program to get specific tasks done.

Compiler: A program that translates all high ended code into basic computer language.

Project: a series of documents related to each other that are grouped into one file and define a program.

Solution Explorer Window: solutions, a set of code files and other resources, are arranged hierarchically and the explorer window is used to browse these files.

IDE: a software application that that provides comprehensive facilities to computer programmers for software development, usually includes a source-code editor, a compiler, build automation tools, and a debugger.

Source File: Usually called source code, a source file is a collection of statements in any human-readable computer programming language.

System programmers: Unlike application programmers, system programmers program software that provide services to computer hardware instead of human operators.

Solution: a set of code files and other resources that are used to build an application.Properties: a type of class member in object-oriented programming.

Program Programmers: programmers who use a program which is a language that is used to write source code which is then converted into binary by a compiler.

Polymorphism: The object oriented feature that allows the same instruction to be carried out differently depending on the object.

Inheritance: refers to the fact that you can create one class from another class.

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